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What should I get? Xbox 360 or PS3? (pg. 6)
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| MikeyN |
| ^oops, that was me posting... |
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| malek |
Bluray will have a few good years ahead of it, but movies downloads is becoming ubiquitous faster than anyone has imagined.
Cable internet is already available at 50mbps, internet caps can be shaped to the kind of data you're getting (i.e. your isp could not count the data you're getting from them or partners for a movie), and multi-terabytes of storage is just a few months away.
That being said, by the time PS3 capacity is 'fully tapped', xbox will come out with their next gen console. Don't forget Xbox had a one year head start, then another year where the PS3 was just absent. Do you think Microsoft isn't working on something right now to completely knock out the PS with almost 2 years in bank? |
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| Irishaddict |
| quote: | Originally posted by Yohan
I'm a solo gamer. Wii is for parties.
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woah woah woah wii is not just for parties. |
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| StereoPrincess |
| quote: | Originally posted by rabbitjoker
Even without the recent Netflix deal (12000 movies for rent) Xbox Experience has movies from all major studios (less SPE), television shows, video games from all major publishers plus a video game community where people can create their own and make them available for play.
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Is any of this even an issue in Canada? lol. we can't access most of the cool stuff anyways. plus the netflix deal is a scam, you have to pay for the netflix subscription (8.99) and the Live Gold subscription (7.99), just to be able to download movies (which you pay for separately on top of these costs). the prices for the console usuage get ridiculous if you don't use the thing 23 hours a day. |
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| rabbitjoker |
| quote: | Originally posted by StereoPrincess
Is any of this even an issue in Canada? lol. we can't access most of the cool stuff anyways. plus the netflix deal is a scam, you have to pay for the netflix subscription (8.99) and the Live Gold subscription (7.99), just to be able to download movies (which you pay for separately on top of these costs). the prices for the console usuage get ridiculous if you don't use the thing 23 hours a day. |
8-letters, 3-words.
(not 2 letters, one number, 3 words)
Netflix rental downloads are free assuming you have the subscriptions (Netflix + Gold). Xbox Experience downloads are -purchase- (not rent) and one has to buy "points" to exchange for Experience titles. |
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| kaniz |
| quote: | Originally posted by Irishaddict
woah woah woah wii is not just for parties. |
There are a few good solo-games for the Wii, but it really does shine once you have a few friends over, a bit drunk and acting like an elephant while playing Warrio Ware. If your going to be doing mostly solo/single player or online gaming, Wii wouldn't be my #1 choice. |
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| jalalinator |
| anybody play madden 09 on xbox live? My xbox live account is jalalinator I dare anyone to challenge me. :) |
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| jonnystel |
| quote: | Originally posted by DigiNut
Because it's a good product? And if the corporation that designed it is part of your equation, then wouldn't Sony be an even worse choice? |
What? I don't understand a damn thing you just said.
But I'm assuming you think microsoft is superior to Sony when it comes to designing consumer electronics? HAHAHA
How do you figure. |
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| Sentinal |
An interesting article. Doesn't bash Micosoft at all but really does highlight how much the PS3 has improved since its launch and how it stacks up to its rival.
http://ps3.ign.com/articles/933/933464p1.html
Source IGN.com |
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| rabbitjoker |
I pretty much just committed to buying an Xbox 360 by buying a bunch of accessories and games.
Now to find a deal on the console. |
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| DigiNut |
| quote: | Originally posted by DaRoZa
i wouldn't go as far to say that newer western RPGs like those "suck", but they definitely lack what JRPGs on SNES and PS1 RPGs had. |
I would have agreed with you up until maybe last year or the year before. Have you played those three games I mentioned? They're easily as interesting and involved as FF3 or Chrono Trigger. Come to think of it, FF3 was really just one major plot with a lot of little side plots - much like Oblivion.
I think the old-school RPGs felt more "epic" because they tended to drag on at times on account of all the random battles. I mean, if you finished one in 50 hours, a good 40 of them were just battles and dungeon crawls. But in retrospect, what sucked even more than the random battles and left you feeling empty at the end was the fact that there was no character development whatsoever for the protagonist. Hell, in some of the games like Chrono and the BoF series, you are quite literally a mute. But even in the slightly newer FFVII-style games, you were still cast into a very specific role, which meant no replay value at all.
In the modern PC RPGs, you still follow the same basic storyline but parts of the game and the dialog change based on how you've played so far. And where allies are involved, they're controlled by an AI, you don't have to issue commands. These are good things - they give some level of personality to the game and to the character you control. It's less like watching a really long movie and more like... well, actually being a participant.
And yes, the new-fangled ones probably have less plot development than the old-school games, but this isn't just a couple of guys drawing sprites and spewing dialog text anymore. That may have passed muster 15 years ago, but today you need graphic artists and animators and composers and actors and hundreds of man-hours just to "program" five minutes of gameplay. It's getting better as some of the off-the-shelf game engines (Unreal, Gamebryo) mature and developers don't have to spend as much time on the implementation details, but even if the acting itself was done by a computer, you'd still have to contend with space limitations.
It's just not feasible today to produce something at the same quality level as Fallout 3 with a storyline as long and convoluted as Final Fantasy VII. Some of the MMORPGs approximate this, but those suffer from the rather obvious deficiency of having no actual central plot. I'm sure we'll get there eventually - in order to leap forward you sometimes have to take a few steps back.
/longofftopicrant |
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| Zentac_75 |
| quote: | Originally posted by DigiNut
I would have agreed with you up until maybe last year or the year before. Have you played those three games I mentioned? They're easily as interesting and involved as FF3 or Chrono Trigger. Come to think of it, FF3 was really just one major plot with a lot of little side plots - much like Oblivion.
I think the old-school RPGs felt more "epic" because they tended to drag on at times on account of all the random battles. I mean, if you finished one in 50 hours, a good 40 of them were just battles and dungeon crawls. But in retrospect, what sucked even more than the random battles and left you feeling empty at the end was the fact that there was no character development whatsoever for the protagonist. Hell, in some of the games like Chrono and the BoF series, you are quite literally a mute. But even in the slightly newer FFVII-style games, you were still cast into a very specific role, which meant no replay value at all.
In the modern PC RPGs, you still follow the same basic storyline but parts of the game and the dialog change based on how you've played so far. And where allies are involved, they're controlled by an AI, you don't have to issue commands. These are good things - they give some level of personality to the game and to the character you control. It's less like watching a really long movie and more like... well, actually being a participant.
And yes, the new-fangled ones probably have less plot development than the old-school games, but this isn't just a couple of guys drawing sprites and spewing dialog text anymore. That may have passed muster 15 years ago, but today you need graphic artists and animators and composers and actors and hundreds of man-hours just to "program" five minutes of gameplay. It's getting better as some of the off-the-shelf game engines (Unreal, Gamebryo) mature and developers don't have to spend as much time on the implementation details, but even if the acting itself was done by a computer, you'd still have to contend with space limitations.
It's just not feasible today to produce something at the same quality level as Fallout 3 with a storyline as long and convoluted as Final Fantasy VII. Some of the MMORPGs approximate this, but those suffer from the rather obvious deficiency of having no actual central plot. I'm sure we'll get there eventually - in order to leap forward you sometimes have to take a few steps back.
/longofftopicrant |
<3!!!
So im not the only one who defends ff3+ct as the all time greatest rpgs!!!!
I gave up on squaresoft after ffX for ps2(loved ff8 on my pc by the way) . Always wondered if I was missing out on the online version or anything released afterwards. But I couldn't afford the time that random battles took from my life any longer LOL and I did begin to see too much repetition, or maybe I grew up and was not impressed with the storylines any longer.
FFVII was NOT convoluted!!! it was enticing, intriguiging and the first rpg where the death of a playable characted was both shocking and unexpected!!!!
Kefka for best villain EVER!!!
Final Sephiroth battle for best armageddon battle music EVER!!!!
/endnostalgia
not ignoring the thread...
buy the xbox 360!!!its much cheaper. |
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