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Silent Hill: The Movie (pg. 7)
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| DjConfessions |
| quote: | Originally posted by Jake Benson
I thought the acting was really bad in a lot of parts, especially toward the end. The beginning 45 minutes was awesome, the graphics were bad-ass. But towards the end, it seemed like a confusing episode of something low-budget late night on the sci-fi channel. And a lot of really stupid one-liners that got everyone in the audience laughing. I gave it a chance. I really did. But it was a bunch of great graphics with lame twists. I guess I should have played the video game to answer these questions: why was there a guy in a triangle mask killing people with a giant knife? What the hell were the burning things and why did they look like they came from the game "Halo"? Is this an American remake of a Japanese film? ...because I saw the same damn girl in the film that looks like the one from "dark water" and "the ring". |
well, Pyramid Head's purpose wasn't stressed at all in the film and that was its own fault. Supposedly, he's supposed to represent the executioner in Silent Hill's history. His helmet representing the mask that executioner's always wore and the shape being in relation to the egyptian symbol for death, a triangle.
Thoes burning things. I'm not sure. They appeared in the first game, but the story was absolutely crazy and I never understood it. My guess is that they are the children that burned in the fires. |
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| Dj Minaya |
Hostel makes this movie look amazing..honestly no movies that are labeled as a horror flick has creeped me out like that in quite awhile..
That Pyramid Head when they're stuck in that room and he's swinging the sword around is intense and I loved it..
I think most people will think its TOO out there but if you've played or are familiar with the games then you'll know its not..
I would love for them to make a movie on Silent Hill 4 the storyline is great for that game and the way the atmosphere is created is great
I enjoyed it although I agree the dialogue was a bit cheesy at times
SEAN BEAN FTW! |
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| Dj Minaya |
| quote: | Originally posted by DjConfessions
well, Pyramid Head's purpose wasn't stressed at all in the film and that was its own fault. Supposedly, he's supposed to represent the executioner in Silent Hill's history. His helmet representing the mask that executioner's always wore and the shape being in relation to the egyptian symbol for death, a triangle.
Thoes burning things. I'm not sure. They appeared in the first game, but the story was absolutely crazy and I never understood it. My guess is that they are the children that burned in the fires. |
From what I remember reading about they never intended for PH to be in this film but they knew their would be a dissapointed fan base if good'ol PH wasnt brought to life..I would hope he's used in a future film more like he was in Silent Hill 2 |
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| Digital Rain |
| I went to see this movie yesterday and I liked it, I give it 9/10 , the things I didn't like was: the "bugs" and the "small burning creatures" didn't look realistic. |
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| chojin |
maybe i just wasn't in the mood for it but i found it very boring and slow moving. i just dont think its made a good jump from video game to movie. the movie IS very faithful to the games, but this can be a bad thing, whilst keeping fans happy, it doesnt make for a good film.
i loved the effects, the inclusion of PH and how faithful it was to the games, but the slowness and boringness of the movie made it a tad poor in my eyes.
P.S PH ripping that womans skin off best part of the movie. |
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| Audious |
Loved it. Loved it.
However, chances are, if you're not thinking deep about what's going on, the end will leave you going, "WTF?"
The acting was a little cheesy, but other than that, it was awesome. |
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| bidor |
| im gonna see this in an hour, better be good:) |
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| bidor |
| im gonna see this in an hour, better be good:) |
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| bidor |
| im gonna see this in an hour, better be good:) |
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| Zharen |
Came back from the movie theater in Tracy feeling fulfilled, satisfied and also rather grossed out and mildy disturbed. I think the transition from game to movie this time was done rather well, so much better than the other game to movie interpretations that have been released. What I really loved about this was how effectively it used the game's success to freak out audiences: the setting. Unlike Resident Evil, where it's gorish zombies jumping out of nowhere to make you freak, Silent Hill uses its atmosphere, the dense ash fog where you can't see far, broken wheelchairs, strollers, rattling fences and the like to set the person into a quickened heart rate throughout most of the movie rather relying mainly on the :eek: most horror movies use. From the minute you're introduced to Silent Hill, you know immediately that something is wrong in this town. That although everything looks familiar enough, you just get a bad vibe out of everything. And then before you know it, the air horns sound and you're plunged into a much more Hellish version of the town and all you can think about is just surviving it. There's no good and bad side to this town, you either get slightly disturbing Silent Hill or Holy Mind Silent Hill.
Pyramid Head also was done very well IMO and he should bode well with many of the SH fans. I know his role in the movie wasn't explained at all and would probably leave most theater-goers who never played the game confused. But to be fair, the game didn't give a very thorough explanation of him either, although the game still probably left enough for the user to be satisfied with. Regardless of his mysterious role, I felt that he had a very grandiose and intimidating presence of all the demons in the movie, and the scene where PH grabs one of the church fanatics and kills her was just so crazy. Plus the addition of the Janitor character into the movie made the 2nd Hell experience all the more memorable and topped the zombie children from the first escapade. Still amazing that a real life person actually played that.
Another plus is that the movie actually offered a climax that the game sort of failed to give. Both the movie and the game may have started off fairly similar to each other, but the endings for both are quite different. I was surprised to see Dahlia made out to be more of a victim than a villian in the movie, and seeing the church fanatics get their just desserts made me pray to the heavens that I never have to deal with anything like that after I die.
I will admit that some bad acting and terrible one-liners in this movie hampered my overall score and full morbid enjoyment of the film. I still don't understand why Sean Bean couldn't have been cast as the cop instead of the woman. Sean Bean is far a more superior actor than she and could have made most of those one-liners actually work. Instead we get a no-name taking on a bigger role from an actor much more accomplished than she and simply butchering those lines; not to mention a few lesbian-like moments that remind me of the interactions between Xena and Gabriela. It's supposed to be serious, but you can't help but want the two to go at it with each other. My biggest pro as before mentioned was how the Director was able to use atmosphere to its fullest to keep the audience bothered by the surroundings much like the game did. Sadly, he also brought its Achilles Heel onto the big screen as well: bad voice acting. I guess there are some things now a gamer could do without from a game-to-movie interpretation. Leave and learn.
Lastly, there is one thing that turned the game into such a cult classic as it is now, whether from fault or by genious, its ambiguity. There were still many things from the game that were left unexplained that even if you go the Good + Ending, you couldn't help but try to draw your own conclusions from certain events. I feel the movie pulled this off as well, although to a lesser degree. Still I was happy to find myself still pondering certain scenes in the movie hours later and trying to form my own conclusions with what was given. Silent Hill has never been a clear-cut plot. It has always thrived on ambiguity and keeps fans wanting more. I would expect no different from a good movie interpretation to instill the same sort of wonder and puzzlement between certain scenes. I suppose no one expects a horror movie to actually make them think. There's just always some creature in a costume going around killing people and they either want to get away from it or kill it before it ousts them. Common sense logic. And so perhaps a lot of people out there are actually irritated that this movie goes against that traditional sense. Now I wouldn't say it was truly thought-provoking, but if you never played the game you would have to require some thought into making everything make sense for you. And even if you played the game, the movie was still different enough to formulate a new experience with it. I give this a 7.5/10, which is ironic for me, since I paid exactly 7.50 to watch the film. Looks like I got exactly what I paid for. |
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| bidor |
| quote: | Originally posted by Zharen
Came back from the movie theater in Tracy feeling fulfilled, satisfied and also rather grossed out and mildy disturbed. I think the transition from game to movie this time was done rather well, so much better than the other game to movie interpretations that have been released. What I really loved about this was how effectively it used the game's success to freak out audiences: the setting. Unlike Resident Evil, where it's gorish zombies jumping out of nowhere to make you freak, Silent Hill uses its atmosphere, the dense ash fog where you can't see far, broken wheelchairs, strollers, rattling fences and the like to set the person into a quickened heart rate throughout most of the movie rather relying mainly on the :eek: most horror movies use. From the minute you're introduced to Silent Hill, you know immediately that something is wrong in this town. That although everything looks familiar enough, you just get a bad vibe out of everything. And then before you know it, the air horns sound and you're plunged into a much more Hellish version of the town and all you can think about is just surviving it. There's no good and bad side to this town, you either get slightly disturbing Silent Hill or Holy Mind Silent Hill.
Pyramid Head also was done very well IMO and he should bode well with many of the SH fans. I know his role in the movie wasn't explained at all and would probably leave most theater-goers who never played the game confused. But to be fair, the game didn't give a very thorough explanation of him either, although the game still probably left enough for the user to be satisfied with. Regardless of his mysterious role, I felt that he had a very grandiose and intimidating presence of all the demons in the movie, and the scene where PH grabs one of the church fanatics and kills her was just so crazy. Plus the addition of the Janitor character into the movie made the 2nd Hell experience all the more memorable and topped the zombie children from the first escapade. Still amazing that a real life person actually played that.
Another plus is that the movie actually offered a climax that the game sort of failed to give. Both the movie and the game may have started off fairly similar to each other, but the endings for both are quite different. I was surprised to see Dahlia made out to be more of a victim than a villian in the movie, and seeing the church fanatics get their just desserts made me pray to the heavens that I never have to deal with anything like that after I die.
I will admit that some bad acting and terrible one-liners in this movie hampered my overall score and full morbid enjoyment of the film. I still don't understand why Sean Bean couldn't have been cast as the cop instead of the woman. Sean Bean is far a more superior actor than she and could have made most of those one-liners actually work. Instead we get a no-name taking on a bigger role from an actor much more accomplished than she and simply butchering those lines; not to mention a few lesbian-like moments that remind me of the interactions between Xena and Gabriela. It's supposed to be serious, but you can't help but want the two to go at it with each other. My biggest pro as before mentioned was how the Director was able to use atmosphere to its fullest to keep the audience bothered by the surroundings much like the game did. Sadly, he also brought its Achilles Heel onto the big screen as well: bad voice acting. I guess there are some things now a gamer could do without from a game-to-movie interpretation. Leave and learn.
Lastly, there is one thing that turned the game into such a cult classic as it is now, whether from fault or by genious, its ambiguity. There were still many things from the game that were left unexplained that even if you go the Good + Ending, you couldn't help but try to draw your own conclusions from certain events. I feel the movie pulled this off as well, although to a lesser degree. Still I was happy to find myself still pondering certain scenes in the movie hours later and trying to form my own conclusions with what was given. Silent Hill has never been a clear-cut plot. It has always thrived on ambiguity and keeps fans wanting more. I would expect no different from a good movie interpretation to instill the same sort of wonder and puzzlement between certain scenes. I suppose no one expects a horror movie to actually make them think. There's just always some creature in a costume going around killing people and they either want to get away from it or kill it before it ousts them. Common sense logic. And so perhaps a lot of people out there are actually irritated that this movie goes against that traditional sense. Now I wouldn't say it was truly thought-provoking, but if you never played the game you would have to require some thought into making everything make sense for you. And even if you played the game, the movie was still different enough to formulate a new experience with it. I give this a 7.5/10, which is ironic for me, since I paid exactly 7.50 to watch the film. Looks like I got exactly what I paid for. |
holy :eek: what a review:eyespop: compliments:) |
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| Zharen |
^
Why thank you. Yeah I think I might have gotten too into this. I blame the blunt I smoked before watching this for provoking all the deep thought. :D |
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