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The Official GTA IV Thread of Drunk Driving!
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AirPole


Game: Grand Theft Auto IV

Platforms: PS3, X360

Genre: Action-Adventure Sandbox

Release date: April 29th 2008 worldwide

Developer: Rockstar North

Publisher: Rockstar Games

Modes: Singleplayer, Multiplayer (up to 16 players)

Official Website: www.gta4.com

Screenshots:











Overview: (taken from www.gta4.net)

'In Grand Theft Auto 4 you take on the role of Niko Bellic, an immigrant from Eastern Europe with an ominous past. Persuaded by his cousin's promises of a fresh start and a better life, Niko relocates to Liberty City, USA -- the worst place in America. After making the move to Liberty, however, Niko quickly realizes that his hopes of "living the American Dream" may never come to pass... and that things here may not be so different after all.

Although Liberty City may not differ greatly from Niko's homeland, being different and standing out is definitely a major theme with Grand Theft Auto IV. While GTA: Vice City and GTA: San Andreas were considered to be part of the GTA III trilogy (same graphics engine, similar characters, similar mission style, etc.), Grand Theft Auto IV is considered a fresh start for the GTA series, focusing more heavily on realism and storytelling than in previous titles. This is why it's been dubbed GTA4 and not GTA6 (as many had originally anticipated), even though it's the sixth major title in the series.'


Features:
  • Niko can use a mobile phone to recieve calls and phone his contacts in order to arrange missions. He can also use it to call taxis and purchase weapons. The options presented on the phone's LCD are Phonebook, Messages, Organizer, and Camera. The phone can also be used to access multiplayer.
  • Pedestrians perform realistic actions. They smoke cigarettes, read books and newspapers, drop litter, talk on mobile phones, walk in and out of buildings, and generally act like any normal pedestrian in a real city would.
    Mobile phones are a big part of Grand Theft Auto IV's gameplay.
    Mobile phones are a big part of Grand Theft Auto IV's gameplay.
  • GTA IV features fifteen multiplayer modes, which can be accessed through the mobile phone. Multiplayer supports up to sixteen players, and the game modes include Deathmatch, Mafiya Work, Cops n' Crooks and Free Mode.
  • It is possible to surf the internet in GTA4 via internet cafés. It is available from any computer in the game, and provides a hub for all sorts of interactivity within Liberty City. There are over 100 in-game internet websites.
  • In GTA IV, you will gain a police wanted level for any crime that you commit, providing there are witnesses present. The police can only chase you if they know where you are, and they need to see you to know where you are. If you escape the search area marked on the radar without being spotted, your wanted level will disappear.
  • In terms of scale, GTA IV is about the same size as GTA: San Andreas, but the map size is considerably smaller. This is mainly due to the fact there is no desert or countryside in Liberty City. Liberty City in GTA4 is the biggest single city that R* have ever created.
  • GTA4 contains fifteen multiplayer modes, supporting up to 16 players.
  • In GTA IV, the line between on- and off-mission has been blurred, and the story is less linear. It is also possible to do more than one mission at a time. For example, some missions take place over several days and may involve waiting for phonecalls or attending interviews, and you are free to carry out other business during the waiting period.
  • The story can be told in a number of different ways. Rockstar are trying to give people greater freedom and sense of control over their destiny. You now have a lot more choice in what you want to do.
  • Niko has the ability to climb and descend telephone poles, and exterior fire escapes.
  • Every street in Liberty City contains a street sign with a name on it.
  • Cars feature GPS navigation systems, which identify the best routes to take during missions, and highlight them on the radar.
  • Developing relationships with characters is an important aspect of the gameplay. Maintaining good relationships will provide different rewards to Niko. Niko can socialise with other characters in order to maintain a good relationship, for example they can go bowling together, they can go to the cabaret, go to comedy clubs, and go drinking together.


Technical Stuff:

  • Grand Theft Auto 4 runs on Rockstar's proprietary next generation game engine, R.A.G.E., allowing for an unprecedented level of realism and interactivity.
  • New sunlight and weather effects which give the city a whole different appearance as the time of day progresses.
  • In cars, you can see real reflections on the rear and side-view mirrors.
  • There are no load times in GTA4, not even during exterior-interior transitions (and vice versa).
  • Unique game moments. Animations are created on the fly, so each player's experience will be unique. Gamers are no longer subjected to pre-recorded animations.



Multiplayer:


    Grand Theft Auto IV will support up to 16 players in online multiplayer when it is released on April 29.

    Official descriptions of the Team and Race modes follow.

  • Team Deathmatch (2-8 Teams)
    Players work as a team to rub out other teams for money--and the crew with the most cash at the end of the round wins. Take the other crew down. Remember to loot the cash dropped by deceased players. That's the way to get ahead.

  • Team Mafiya Work (2-8 Teams)
    You're a member of a crew doing contract work for the mafiya--including such plum gigs as escorting wanted men, picking up MacGuffins and stealing cars. Work as a team to complete contracts before the time period ends and get the rewards. You'll probably want to do your best to scupper the other crew's work as well. Each contract you complete gives your team cash, and the crew with the most cash at the end of the round wins.

  • Team Car Jack City (2-8 Teams)
    Cars spawn parked around the map and the teams must steal them and take them to a drop off point. The cash teams get for dropping off stolen vehicles depends on their condition--teams get less cash the more damaged they are. The exception to this are special bonus cars, stuffed with drugs, which give a set amount of cash on delivery no matter how damaged they are. Your crew has to get hold of whatever vehicles the boss wants. Whichever crew makes the most money wins. Simple.

  • Cops n' Crooks (2 teams only)
    A team-based mode in which the Crooks must get their Boss to safety, while the Cops have to take him down. The Boss is marked with a cross hair. This mode has two sub-modes: All for One and One for All.

    In All for One, one team is made up of Crooks and a Boss, and the other team is made up of Cops. The Cops are trying to hunt down and kill the Boss while the Crooks are trying to protect him. The Cops win by killing the Boss and the Crooks win by getting the Boss safely on the getaway vehicle and escaping.

    One for All is similar but there is no Boss. Here, the Cops win by killing all of the Crooks and the Crooks win by filling up a getaway vehicle with members of their team. Only 4 people can escape in the getaway vehicle. Players cannot respawn in this mode.

    Both of these variations can be won by the cops if they manage to destroy the getaway vehicle.

  • Turf War (2 teams only)
    A timed capture-the-base mode. There are a number of bases around the map that you have to take by standing on them for a short period of time. The more players that are on a base, the faster it can be captured. The more bases that your team owns, the faster your team's cash score increases. If the rival gang is on or near a base, you won't be able to take control of it--so do what you can try and... displace them. The team with the most cash at the end of the round wins.

  • Race
    Race to the finish through each checkpoint in order. If you take a wrong turn or mess up in the some way, you can respawn your vehicle on the last checkpoint you passed. There is a large selection of races for cars, boats, and helicopters--you can choose laps and vehicle class/type. This mode has two sub-modes: Free Race and Cannonball Run.

    Free Race are point-to-point races. First one to reach the end point wins.

    Cannonball Run are races where you have to traverse several checkpoints any way you can.

  • GTA Race
    Similar to the orthodox Race, but with the added element of combat. Race and fight your way through the checkpoints in order and then hit the finish, but this time you can also pick up the weapons spawned en route to help take out your opponents. You can also exit the vehicle during the road races.



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So, with only two weeks remaining I decided to put up an official thread for this beast of a game, so we can discuss it here and share our experiences with the game. Maybe we can also put up our online ID's here for PS3 and X360 to play some game together sometime online. I can't wait for this game. Two more weeks, aaaaaargh!
Paul_Croshaw
Roll on 29th April :cool:
_EuG_
I cannot wait, it will be a good reason to put a side my Oblivion game.
Mr Game+Watch
Francois K heads up the electronic music station (which seems to be deep and electro-house oriented this time around). I still can't stand this game series though :(
hardcore trancer
Damn what a post man!!!:eyespop: I didnt know alot of those things that you mentioned about this game and now I simply cant wait any longer!!:p

Let the countdown begin.
CONNERMAN2000
No game deserves my $60 more than this.
Fledz
16 player multi? ZOMG what!?! :eek:

quote:
In terms of scale, GTA IV is about the same size as GTA: San Andreas, but the map size is considerably smaller. This is mainly due to the fact there is no desert or countryside in Liberty City. Liberty City in GTA4 is the biggest single city that R* have ever created.


Yes! GTA:SA was just too damn big and had way too many crappy and useless areas. Great for driving around like a madman but once you got tired of that, it started to get annoying.
AirPole
Yeah, about the multiplayer modes, you guys should really search for some multiplayer previews on Google, because there are a lot of them. From Deathmatch and Cops 'N Crooks to GTA Race and Free Roam(!). Multiplayer is gonna be so epic. I edited the OP with information about the various multiplayer game modes now. GTAIV has 15/16 multiplayer modes.





iammesol
:crazy:
SuspicionVandit
quote:
Of course, to call games as vastly ambitious as Vice City or San Andreas mere 'expansion packs' seems childish, but nevertheless, the downloadable content (DLC) coming for the Xbox 360 version of IV has repositioned those games in just this way. DLC so far has meant the odd new car, jumper of bit of horse armour, but GTA IV is set to completely redefine the idea with expansions that are to GTA IV what Vice City or San Andreas were GTA III. Yes, Rockstar is clearly hinting at new downloadable cities; and the chances of them being London, Vice City or SA again are slim to none. So that's new as in brand new. GTA IV's Liberty City is the beginning. Think about that and be excited.


no, no, no.

one game can not be THIS awesome. It goes against, everything.

RJT
quote:
Originally posted by SuspicionVandit
no, no, no.

one game can not be THIS awesome. It goes against, everything.


Indeed. Reading that I felt horrible for PS3 owners. Oh well.
Fledz
I can't wait for the PC version
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