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Interesting idea for music. Need your input.
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zabrak999
So, I was checking out Chiptune songs, and I was thinking....Wouldn't it be logical for a popular band to collaborate with an established video game composer? Say, Coldplay writing a song Koji Kondo ( http://en.wikipedia.org/wiki/Koji_Kondo ) or something. I say Coldplay, because they're popular enough to have the clout to grab any video game composer, and they seem to have enough talent to wortk with them to make something good.

It'd probably be popular, too. I mean Kondo could make something with a SNES or N64 soundboard or whatever it is...And it'd probably chart pretty well, when collaborating with a band like Coldplay.

Wouldn't that be something else? A chiptune-ish song that not only sounds great, but you'd hear it on Top 40 radio?

I don't know how it'd work out...maybe a repeating riff that Kondo makes, and he'd gently modify it as the song plays, with the band playing around it.

An example of what I'm talking about would be Clocks:
( http://www.youtube.com/watch?v=d020hcWA_Wg ), but rather have a piano playing, imagine a typical catchy as hell Nintendo melody, done from the SNES or N64 soundcard thing. I'm saying SNES/N64 because I'm wanting it to have an old school sound to it. It'd resonate with the people too, since people would get nostalgic when listening to it. It'd be great.

That'd be cool, right? Anybody have any ideas for how a song like that could work? Any ideas for how a video game influenced song would work out. It needs to be different from dance pop, too. I bring up dance pop, because when you incorporate catchy nintendo style music into popular music, it may result in a typical dance pop sounding song...So it has to have that catchy nintendo feel, but needs to be unique in how it's implemented.

Anybody willing to help me by giving me some ideas?

email - [email protected] if you further want to discuss this later on, or whenever

thanks!
Looney4Clooney
lol

those video game composers used the technology at hand. They don't still use nintendo audio dsp. Secondly, there have been enough tetris tracks made to confidently say it just never works. Video games are for kids, and combining the two makes a track automatically childish or for kids which isn't the greatest marketing angle. Especially club music. Video game music is also very low quality for the most part. Perhaps there are 4 games that have music composed by a competent composer but almost all of it is just rubish.
vercetti
Yeah anything is possible. The other day I was thinking - hey what if a popular pop band would collaborate with a good sitar player.
That should be quite popular and probably chart well.
zabrak999
quote:
Originally posted by Looney4Clooney
lol

those video game composers used the technology at hand. They don't still use nintendo audio dsp. Secondly, there have been enough tetris tracks made to confidently say it just never works. Video games are for kids, and combining the two makes a track automatically childish or for kids which isn't the greatest marketing angle. Especially club music. Video game music is also very low quality for the most part. Perhaps there are 4 games that have music composed by a competent composer but almost all of it is just rubish.


Woah, woah, woah, hold on. Remember Prodigy's early songs? How they brought in childhood sound effects into their songs? Whether it be childhood cartoon clips or whatever else? I read that it was a somewhat popular fad back then.

Though, you do make a good point on how composers aren't familiar with the old soundchips anymore. That could perhaps pose a problem, though I doubt it'd take too long for him to familiarize himself with them again, especially if he's getting paid a bit to do it.

In regards to the quality of the riff or whatever the contribution would be, I'm sure a veteran composer could pump out a top quality one.
Looney4Clooney
A - most composers hate dance music with a passion
B - they have nothing to gain
C - the fad of using those emus expired in 2006
D - There is just no incentive for someone in that industry to do or collaborate with dance artists unless they have a passion for the music. Most don't. There is nothing for them. And even i wouldn't do that in dance because it is lame, tacky and redundant.
Sensuerea
quote:
Originally posted by Looney4Clooney
lol

those video game composers used the technology at hand. They don't still use nintendo audio dsp. Secondly, there have been enough tetris tracks made to confidently say it just never works. Video games are for kids, and combining the two makes a track automatically childish or for kids which isn't the greatest marketing angle. Especially club music. Video game music is also very low quality for the most part. Perhaps there are 4 games that have music composed by a competent composer but almost all of it is just rubish.


Which 4 games do you have in mind?
Looney4Clooney
Koji Kondo is really the only guy i can think of that was actually good. For someone reason , people that iike EDM seem to always mention FF. ty music and a ty composer. Most new games are just bad hollywood knockoffs which is just awful and painful to bear.
Sensuerea
No love for Uematsu or Mitsuda?
zabrak999
quote:
Originally posted by Looney4Clooney
A - most composers hate dance music with a passion
B - they have nothing to gain
C - the fad of using those emus expired in 2006
D - There is just no incentive for someone in that industry to do or collaborate with dance artists unless they have a passion for the music. Most don't. There is nothing for them. And even i wouldn't do that in dance because it is lame, tacky and redundant.



Well the goal is to AVOID a Dance/Eurodance-esque sounding track.

It's weird. The goal is to make a charting Popular song that's buoyed by a melody made by a popular video game composer...But without sounding too Dance.

In other words, checkout this track

- http://www.youtube.com/watch?v=9aZFcosBTaQ&ob=av2n

it has Electronic influences, but it's not exactly a typical Dance song, is it? Of course, you can go back to bands like New Order and what not, and you'll remember that bands have been doing this since the 1980s

strangely enough there's been somewhat of a resurgence of this in popularity.

Kids by MGMT would be another one - http://www.youtube.com/watch?v=bIEOZCcaXzE

etc etc
Looney4Clooney
the final fantasy music was atrocious like most of the music at the time.

Looney4Clooney
quote:
Originally posted by zabrak999
Well the goal is to AVOID a Dance/Eurodance-esque sounding track.

It's weird. The goal is to make a charting Popular song that's buoyed by a melody made by a popular video game composer...But without sounding too Dance.

In other words, checkout this track

- http://www.youtube.com/watch?v=9aZFcosBTaQ&ob=av2n

it has Electronic influences, but it's not exactly a typical Dance song, is it? Of course, you can go back to bands like New Order and what not, and you'll remember that bands have been doing this since the 1980s

strangely enough there's been somewhat of a resurgence of this in popularity.

Kids by MGMT would be another one - http://www.youtube.com/watch?v=bIEOZCcaXzE

etc etc


how does video games have anything to do with this. yes, pop uses electric instruments. Every ing pop track made in the last decade has some electronic stuff somewhere. Even country, and hardrock. What you are describing has been done to death.
Sensuerea
Which FF do you have in mind?
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