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Gamers Thread (pg. 30)
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Philby
quote:
Originally posted by Trance Nutter
ah, 3 1/2 inch or 5 1/4 inch, that is the question!

I remember Indy 500, that game was awesome.
Especially in the 10 lap race with all the helps turned on, cruising backwards taking out the cars, then pushing their cars to make barriers across the track to take out more cars. Damn that was fun, pure destruction:toothless


i said they were actual floppy disks ;)
djway
quote:
Originally posted by muli
see the problem with online games, if the host doesn't have a fast connectione i.e. adsl2+ then you're screwed.

any more than 8 players on a 1.5mbit connection and things start to struggle.

online gaming owns for racing games, so much more fun.

I still rekon this game wouldn't look any different on the 360 :p only difference is u pay $1000 for the PS3 lawlz.


1.5MB/s? WTF? It's all about how the game is programmed for talkies..

Games like WoW still operate fine on dialup. Then there's the previous x many years and games that work fine on dialup (quake 2-3 anyone?)....most games don't need more then a few KB/s, nothing near Mb/s.

To track cars in a race, you wouldn't need more then 1KB/sec.

100 bytes = username + stats
100 bytes = map
100 bytes = ip header
700 bytes = location of car.

to know the location of a car, all you'd have to do is send 3 sets of cordinates(angle of car, height on map of car, width on map of car). Add current with last update, and you know where the car was and where it is(and speed difference etc)

With that, you don't need to know the speed of car. It's constant, unless an update is initiated from the game to the server, which you're recording current and past.

--djway
waXology
yeah you m00f, what wade said!

fag:stongue:
muli
quote:
Originally posted by djway
1.5MB/s? WTF? It's all about how the game is programmed for talkies..

Games like WoW still operate fine on dialup. Then there's the previous x many years and games that work fine on dialup (quake 2-3 anyone?)....most games don't need more then a few KB/s, nothing near Mb/s.

To track cars in a race, you wouldn't need more then 1KB/sec.

100 bytes = username + stats
100 bytes = map
100 bytes = ip header
700 bytes = location of car.

to know the location of a car, all you'd have to do is send 3 sets of cordinates(angle of car, height on map of car, width on map of car). Add current with last update, and you know where the car was and where it is(and speed difference etc)

With that, you don't need to know the speed of car. It's constant, unless an update is initiated from the game to the server, which you're recording current and past.

--djway


I'm talking from experience, if the HOST of the game, does not have a fast connection, you start to experience lag. The cars start to jump around the track.

This is both on the 360 & PC games I have played. You can join a game on dial up, but to host it, no chance.
pkcRAISTLIN
quote:
Originally posted by muli
I'm talking from experience, if the HOST of the game, does not have a fast connection, you start to experience lag. The cars start to jump around the track.

This is both on the 360 & PC games I have played. You can join a game on dial up, but to host it, no chance.


yeah, i concur. i havent played any game that was any good on dialup.
Aesthetic
you never played doom against your mate on a modem connection?

*EDIT* ps. muli - the cost of the ps3 is justified through its next gen blu-ray player.. the players alone cost over 1k right from their release.. not only is the ps3 a blu ray player, but a games machine.

also, the ps3 has historically had way better niche titles (resident evil's, metal gear solids, etc).. the xbox's "xbox only" titles have been sub par to say the least. i admit that xbox has definately caught up in this gen but i still feel that the titles on the ps3 will just be that notch better.
pkcRAISTLIN
quote:
Originally posted by Aesthetic
you never played doom against your mate on a modem connection?


did play doom 2 once, but my mate on the other end had terrible lag. same with Q1.

quote:
Originally posted by Aesthetic
*EDIT* ps. muli - the cost of the ps3 is justified through its next gen blu-ray player.. the players alone cost over 1k right from their release.. not only is the ps3 a blu ray player, but a games machine.


well, we'll see how blu-ray goes before touting that as a big selling point!

quote:
Originally posted by Aesthetic
also, the ps3 has historically had way better niche titles (resident evil's, metal gear solids, etc).. the xbox's \"xbox only\" titles have been sub par to say the least. i admit that xbox has definately caught up in this gen but i still feel that the titles on the ps3 will just be that notch better.


yeah, id agree with that. and thats what its about. hardware comparisons. comes down to which system has the most games you wanna play :)

is there gonna be many console to PC multiplayer options in games do you know?
Aesthetic
i hope so dude, i wanna get owned at some fps playing on my controller while you play on your pc.
pkcRAISTLIN
quote:
Originally posted by Aesthetic
i hope so dude, i wanna get owned at some fps playing on my controller while you play on your pc.


haha, im actually over the whole FPS experience. 15 years and ive done my dash. i much prefer RTS & roleplaying games at the minute :)
muli
what games has PS3 got that xbox 360 won't?


I'm not into Alien shooters, so that doesn't matter.

F1 isn't on the 360 i don't think, which kinda sucks. But other than that, from what i've seen most games that i want are across both?

Grand Theft Auto is going to be on 360 as well finally, i love that game, so that's good.

Aesthetic
metal - gear - solid. nuff said! :D.. nah as i said, xbox has caught up as of late, xbox is even bringing resident evil on board, kudos.. but you will see more exclusive titles as time goes on just like in the previous gen.
muli
not really a fan of metal gear solid :p

i like racing, sports and war games mainly.

Ghost Recon is mad, love that kind of . Especially online.
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