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WIP thread (DJRYAN now allowed to post tracks) (pg. 302)
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| Seandroid |
| quote: | Originally posted by Richard Butler
Sorry guys, it's Friday so you know what that means, feedback time.
Getting close to finished, any thoughts on this as I am deffo sending this one out?
EDIT> Ive improved it since posting this up earlier.
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The drums in this guy need to be a lot punchier. The kick especially is too subby in my opinion and would work better if it had more in the 100hz area and the mid range.
The trippy vocals are pretty cool.
The part where the chords build up to the clap area feels kind of cheap haha. I can understand if it's supposed to be a tease, but I wish the chords were given the chance to explode there.
Mix wise, everything sounds a little smooshed in my opinion.
Lots of potential though. You always make good stuff.
I decided to make some super weird trap. I made that lead out of a metal bowl. This is obviously pretty early but I'll elaborate on it :) |
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| Raphie |
| Whatch you levels and compression Richard, a snareroll should never be louder than the drop ;) great track, but now it's time to take the limiter and compressor off, roll the faders about 10dB back and REALLY start mixing and listening to the levels of the parts and how they interact. I feel that's holding you back. You have great D&B ideas, but it sounds like you just slam them all into your mixbus. |
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| gordan100 |
| quote: | Originally posted by Richard Butler
Sorry guys, it's Friday so you know what that means, feedback time.
Getting close to finished, any thoughts on this as I am deffo sending this one out?
EDIT> Ive improved it since posting this up earlier.
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It didn't click with me. I like the begining, but then that pad melody you use in the whole track is somehow generic, imo. Sorry. btw i'm still playing "Infinite" in my car, that is a very, very cool track. |
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| gordan100 |
I think i've made some progress here. I've removed "guitar sound" at the begining as Richard suggested, but used variation of same melody later in a much different fashion. How is that? Oh, and i'm a bit concerned about overall volume level which i think is pretty low, is it?. Too much bass?
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| Trancelover03591 |
| quote: | Originally posted by Richard Butler
Sorry guys, it's Friday so you know what that means, feedback time.
Getting close to finished, any thoughts on this as I am deffo sending this one out?
EDIT> Ive improved it since posting this up earlier.
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You're a one man band. Like, I am listening to this for fun now, not to give feedback on. I don't really give advice to pros (I can't help but imagine the person reading my advice as the Willy Wonka meme) other than it all sounds top notch to me. Send me a remix pack sometime, even just the vocals. |
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| Trancelover03591 |
I thought I'd share my first ever official release, from about a month ago, which happens to be a remix. Nothing amazing here, but I think I am slowly making progress. Additionally, I have some exciting collabs going on right now.
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| Richard Butler |
| quote: | Originally posted by Seandroid
I decided to make some super weird trap. I made that lead out of a metal bowl. This is obviously pretty early but I'll elaborate on it :) |
I was immediately interested to hear this as I've been listening to trap lately as there is a lot of cutting edge technique going on in the genre.
Love the fact you made a lead out of a metal bowl.
The track is ok, but I know you can do a lot better, the beat is too standard for trap and you would do well to mangle and edit and alter that lead continuously and even layer a human sample played like a synth for some notes, you know let yourself go.
I like trap tracks where the beat confuses you at first and makes you think.
Be interested to see where u take this one mate. |
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| Richard Butler |
| quote: | Originally posted by Trancelover03591
I thought I'd share my first ever official release, from about a month ago, which happens to be a remix. Nothing amazing here, but I think I am slowly making progress. Additionally, I have some exciting collabs going on right now.
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I feedback on soundcloud a few days back, for me this proper dance music and very good indeed. The little arpy leads are outstanding. No crits whatsoever. I'm kinda jealous. |
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| Richard Butler |
| quote: | Originally posted by gordan100
I think i've made some progress here. I've removed "guitar sound" at the begining as Richard suggested, but used variation of same melody later in a much different fashion. How is that? Oh, and i'm a bit concerned about overall volume level which i think is pretty low, is it?. Too much bass?
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It's getting better, I'm not great on mixing so I am not confident to comment on it, but for me it could use much more imaginative drums otherwise it's a bit background and standard without them. That's my taste anyway. |
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| Richard Butler |
Thanks guys for your feedback on my track, very useful indeed, I will re-do the mix, address drum punchiness and so on.
Raphie this thing you sometimes say about 'rolling back all the faders', well for me this is near impossible because on every track I do I put many hours into level automations, and to undo it all is unthinkable, it would drain my motivation.
So I will address the levels as you are correct to pull me up on this, but I cant just pull down the faders and start again as it would cause so much work so I have to carefully re-automate each section.
Getting snare roll volume right prior to a drop I always struggle with.
I am a bit of a slammer into a compression chain. I only use Cubase dynamics really, perhaps this is part of my problem, or is that just a GAS excuse I'm making?
It sounds a bit overcooked as you and Seandroid mention, mmm, getting the balance between dynamic and sounding fully lively is bloody hard I have to say.
Gorgan, I agree the synth is a bit generic but I just kinda like it!
Tracelover thx for your comments, but mix wise it deffo needs work so I will do that shortly. Glad you like infinite, it's kinda soothing sounding I guess.
A lot of you guys seem to find mixing very much easier IMO. I learn from you but boy am I a slow learner. |
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| evo8 |
| quote: | Originally posted by Richard Butler
Thanks guys for your feedback on my track, very useful indeed, I will re-do the mix, address drum punchiness and so on.
Raphie this thing you sometimes say about 'rolling back all the faders', well for me this is near impossible because on every track I do I put many hours into level automations, and to undo it all is unthinkable, it would drain my motivation.
So I will address the levels as you are correct to pull me up on this, but I cant just pull down the faders and start again as it would cause so much work so I have to carefully re-automate each section.
Getting snare roll volume right prior to a drop I always struggle with.
I am a bit of a slammer into a compression chain. I only use Cubase dynamics really, perhaps this is part of my problem, or is that just a GAS excuse I'm making?
It sounds a bit overcooked as you and Seandroid mention, mmm, getting the balance between dynamic and sounding fully lively is bloody hard I have to say.
Gorgan, I agree the synth is a bit generic but I just kinda like it!
Tracelover thx for your comments, but mix wise it deffo needs work so I will do that shortly. Glad you like infinite, it's kinda soothing sounding I guess.
A lot of you guys seem to find mixing very much easier IMO. I learn from you but boy am I a slow learner. |
just a quick tip Richard - i NEVER automate level faders for the precise reasons you give
instead, if i want to automate volume, i put a Utility on the track and automate the gain on it instead. Surely Cubase has something similar? |
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| Trancelover03591 |
| quote: | Originally posted by Richard Butler
Raphie this thing you sometimes say about 'rolling back all the faders' |
I bet it'd probably take Raphie quite a long time to roll back all the faders in his studio. |
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